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Fire Emblem: Kakusei : ウィキペディア英語版
Fire Emblem Awakening

|genre=Tactical role-playing
|modes=Single-player, multiplayer
|platforms=Nintendo 3DS
}}
is a tactical role-playing video game, developed by Intelligent Systems and Nintendo SPD and published by Nintendo for the Nintendo 3DS handheld video game console on April 2012 in Japan, and April 2013 outside of Japan. It is the 13th main game (fourteenth overall) in the ''Fire Emblem'' series, and the first to be developed for the Nintendo 3DS.〔 The gameplay, like previous ''Fire Emblem'' games, focuses on tactical movement of characters across a battlefield fighting enemy units. Other features include the ability to build relationships between the characters to improve their abilities, adjustable difficulty levels, a mode that disables the permanent death of characters, and multiple camera perspectives in battle.
The story is set on the continents of Archanea and Valm from the original ''Fire Emblem'' and ''Fire Emblem: Gaiden'' respectively, focusing on a group of soldiers from the kingdom of Ylisse. The player controls a customized Avatar suffering from amnesia. The Avatar is taken in by Chrom, the prince of Ylisse, and his personal army. Over the course of the story, the Avatar aids Chrom's army in defending Ylisse from monsters called the Risen, and attacks from the hostile nation of Plegia.
Development of ''Fire Emblem Awakening'' began in 2010, with multiple veterans of the ''Fire Emblem'' series filling key development roles. Development was handled by Intelligent Systems with supervision from Nintendo. As the series had seen declining sales with previous installments, ''Awakening'' was designed as the possible last entry in the series, with elements from all previous ''Fire Emblem'' games incorporated. Due to the 3DS still being fine tuned by developers, the team's decisions for content and graphics were made based on what they thought was feasible for what they had available to them. However, some gameplay options and proposals were met with mixed feelings, such as the option to disable permanent character death, a staple to the ''Fire Emblem'' franchise.
Upon release, the game received universal critical acclaim and achieved strong sales worldwide, with many critics praising the new additions to the traditional gameplay, and accessibility to newcomers of the series. After release, the game was nominated for multiple awards from video game publications, often being cited as one of the best games on the 3DS platform, and is also credited with boosting sales for the 3DS. ''Awakening''s commercial success ensured the continuation of the series. A new game by the same development team, ''Fire Emblem Fates'', was released in Japan in 2015, and will be released 2016 in Western territories.
==Gameplay==

In ''Fire Emblem Awakening'', the player begins the game as one of the central characters, a customizable Tactician Avatar: the Avatar's gender, hair color, feature types, and voice can all be customized. There are two modes of play: Casual Mode and Classic Mode. In Classic mode, characters defeated in battle are permanently dead, unable to be used for the rest of the game. Casual Mode enables the player to disable permanent character deaths, carried over from the Nintendo DS remake of ''Fire Emblem: Mystery of the Emblem''. With permanent death disabled, fallen units are restored after the completion of the level.〔 Should Chrom or the Avatar die in battle in any mode, the player receives a "Game Over" message and must restart the battle.〔〔 The game has multiple difficulty levels: the three standard modes are Normal, Hard and Lunatic. A fourth difficulty level, Lunatic+, is unlocked after completing the game on Lunatic mode.〔 The playing mode and difficulty level are selected at the beginning of a new game.〔
After the player is given access to a party of characters, they can travel across a world map both to new locations and revisit old locations. The time of day on the world map is synced to the player's time zone and time of day. New locations can contain main story missions as well as side stories where new characters can be recruited. Previously visited locations have shops where the player can acquire new weapons. They also can contain random enemy skirmishes. Between missions, players can go to a customizable central base called the Barracks, where the player can watch scenes between characters and perform other activities. The player can recruit approximately forty characters, not including characters included in downloadable content. The game features multiple uses of the Nintendo 3DS-exclusive SpotPass and StreetPass functions via the world map. During navigation, the player can encounter other players and interact via StreetPass. The player can do battle with a party of up to ten characters from another player's world. Whichever player wins the battle gains access to the party.〔〔 Avatars can also be either befriended or defeated in battle, and loaned out to other players using this function.〔〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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